====== Guild Score Cards: Body ====== **Sytax:** 'body'\\ **Displays:** `.'*`-----------------'*`.'*`.'*`.'*`.'*`-----------------'*`.' Ganglian Development: Scale [ - + * * * * * * * * * ] Head: 50 Arms: 50 Hands: 50 Torso: 50 Legs: 50 Feet: 50 ___ / * \ \___/ ____|____ / \ /*/| * |\*\ / / | | \ \ |*| | | |*| |_| | | |_| | / \ | |*| |*| | | | | | | | | |*| |*| |_| |_| Musculature: [||||||||||||||||||||] Meditation: [|||||||||||||||||||-] Build: Bulk [---------][|||||||||] Allure Build Ratio: 105% `.'*`-----------------'*`.'*`.'*`.'*`.'*`-----------------'*`.' Explanation: * Ganglian Development - This section and accompanying figure gives information about your body's [[ganglia]]. The figure is color-coded when viewed in the MUD. * Musculature/Meditation - A graphical display of your current musculature/meditation levels. * Musculature improves overall combat abilities while meditation improves lore- and manipulation-based abilities. * Musculature and meditation improve automatically (albiet slowly) during combat and decrease (also slowly) when out of combat. * In the example, Musculature is at maximum while meditation is at about 90%. * Build - A graphical display of your body's build balance between being bulky and being alluring. * In general, a Matre using [[Flurry]] will be bulky and one using [[Resheph]] will be Alluring. In the example, the Matre is entirely Alluring. * Build is improved in either direction by using the corresponding combat [[forms|form]]. * Build Ratio - Number describing how well your current build (see above) synergizes with your combat [[forms|form]]. This starts at 0% and gradually improves to the maximum of 105%. The rate of improvement is increased by the [[.:skills:adaptation]] skill. At high build ratios your form will perform much better.