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areas

Areas

Areas, zones, whatever you want to call them, these are the distinct places in the MUD where you can find mobs to kill. This list is not complete and intentionally omits areas which are (subjectively) judged to be poor for “grinding.”

Arrakis

Name Mob Level Range Directions Notes
Smuggler's Camp 115-150 Desert Coords: 14,113 Often referred to as “smugs”
Warehouse 70-120 2s, 2e, enter from AP Has secret tunnels below
Sardaukar Facility 275-305 3s, 6w, enter from AP Much bigger than it seems. Referred to as “terro's”.
Spice Refinery 145-160 18s, 4w, enter Has a secret if you can figure out the passcode
Shieldwall 25ish allw from AP Requires a climbing suit.
Carthag 75ish alle,n,e,alln,ne from AP Mobs will aggro you.
Super Sietch 50ish Desert Coords: 69,86

Caladan

Name Mob Level Range Directions Notes
Atreides Mausoleum 90-400 North of AP
Baroso Research Facility
Atreides High School 5-10 3w, n from AP May have a secret basement
Atreides Training Base 25 4s, sw, 2s, 2se, 3e, buy ticket to elecran Commonly referred to as “Elecran”
Forest Brigand Camp 10ish 6e, alln, 2w, squeeze level 10 or lower only
Cyborg Station Somewhere east of Caladonia
Castle Caladan 40-100 4s, sw, 2s, 2se, 3e, buy ticket to hawk island
No-Ship Crash Site 60-90 4s, sw, 2s, 2se, 3e, buy ticket to crashHas non-obvious exits to get into the ship

Chapterhouse

Name Mob Level Range Directions Notes
No-Ship all e from AP
Battlecruiser s,alle from AP
Warrior Training Grounds 2n, alle from AP
Warrior Camp 30ish 2n,allw from AP
The Academy 30ish 3n,w,academy from AP
Chapterhouse Base alln from AP

Giedi Prime

Name Mob Level Range Directions Notes
Training Tower Very large range w,n,w,n from AP Enemies get tougher as you move to higher floors
Bodyguard Trainees 180 - 270 w,w,n,n,w,w,w from AP There are hidden areas. Need to read room descs and Search Skill trained to about 200
Weapons Factory Workers 35-50, BBM 150, Soldiers 75-100 n,n,ne,n,n,e,enter from AP Consists of two areas - an above-ground factory full of laborers and 'mechs, and a lower area full of Harkonnen military
Breeding Facility 40ish w, alls, enter from AP
Medical Facility 50ish w, alls, 2w,enter from AP This is an open-PK area. Sometimes referred to as “copperfield's”
Scientist Complex 30ish allw, s, open door from AP May be a hidden basement.
Giedi Prime Mines Varies sw, orni from AP, then follow the path Mobs scale with your level. Often referred to as “wurms”

Ix

Name Mob Level Range Directions Notes
Ixian Sewers 12ish n from AP
SCS-RA 45ish u from AP It's a space station.
VE Training Facility e,2n,e,n,enter from AP
Junkyard Take transit pod (e,2s,w from AP) to Ventura
Aellon Institute 70ish 4e, 2s, 2e, 2s, w from Ventura Take transit pod (e,2s,w from AP) to Ventura
URC 30ish w, 14n, w from Ventura Take transit pod (e,2s,w from AP) to Ventura
DDC 60ish e, 7n, 2w, 3n, from Ventura Take transit pod (e,2s,w from AP) to Ventura

Salusa Secundus

Name Mob Level Range Directions Notes
A War Torn Area 180ish 2n,5e,5n from AP In the desert. Commonly referred to as “cymeks”
Safety Area 700 n,n,w,w,n From AP
Advanced Sardaukar Training Facility 5ish 2s,3e,n,w from AP Newbie area
Sardaukar Training Facility 1ish s,w,nw from AP Newbie Area
Salusa Mines 33ish In the “Sardaukar Base” ornithopter destination
Salusa Prison 20ish In the “Sardaukar Base” ornithopter destination
Administration Complex 15ish In the “Sardaukar Base” ornithopter destination
Salusa Recreational Palace 18ish In the “Sardaukar City” ornithopter destination
Imperial Army Headquarters 2n,w,open door from AP

Tleilax

Name Mob Level Range Directions Notes
FurnitureDog Factory 2s,w,enter from AP

Wallach Ix

Name Mob Level Range Directions Notes
Training Center 60-100 5s, engage to training complex from AP Door guard is harder than a lot of what's inside, but will leave to get coffee periodically
Missionaria Protectiva East of AP somewhere
Wallach School 35-55 all n from AP
The Maze 4n, e, n from AP
Orchard 1-50 5n, enter from AP Newbie area at the entrance, low level area further north
Wildlife Observatory 5s, 24w, n from AP
Bene Gesserit School 15-40 5s, engage to school from AP Door1 is a newbie area. Door2 has the 15-40 mobs.
Forest Town 5s, engage to forest town from AP Contains the “skin” skill trainer
Bene Gesserit Planning Facility45-60 8n, 2e, lift carpet, open trapdoor, climb down
areas.txt · Last modified: 2020/12/02 18:49 by kerath