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+ | ======Honored Matres====== | ||
+ | //See also Honored Matres [[guilds: | ||
+ | |||
+ | ===== Description ===== | ||
+ | |||
+ | The Honored Matres | ||
+ | Speakers and Bene Gesserits in the Scattering. | ||
+ | both, their viciousness | ||
+ | Speakers, | ||
+ | skilled of Reverend Mothers. They are known for their nearly supernatural | ||
+ | speed and reflexes, | ||
+ | conditioning. | ||
+ | in charging their opponents headon, and some more skilled at using their | ||
+ | enemies' | ||
+ | the Honored Matres possess unique skills of manipulation | ||
+ | the likes of which even the Bene Gesserits can barely comprehend. | ||
+ | |||
+ | ===== Guild Background ===== | ||
+ | |||
+ | Upon the death of the God Emperor Leto Atreides, the empire of | ||
+ | humanity fragmented in a cataclysmic event known to those who | ||
+ | have come since as the Scattering. | ||
+ | |||
+ | Out of the Scattering came an order of women rumored to be | ||
+ | descended from fragments of the Bene Gesserit and the Fish | ||
+ | Speakers. | ||
+ | were far separated from the planet Arrakis, were not under | ||
+ | the addictive grip of the spice melange. | ||
+ | women had developed an adrenaline-based substitute, which | ||
+ | assisted in the development of heightened reflexes. | ||
+ | also caused their eyes to develop orange flecks if they | ||
+ | were angered. | ||
+ | |||
+ | On top of this stimulant, the Honored Matres were able to | ||
+ | develop decentralized nervous systems. | ||
+ | their limbs to develop nerve ganglia and local reflexes. | ||
+ | Honored Matre could react to an attack without signals from | ||
+ | the brain, making their reflexes and combat speed unparalleled | ||
+ | by anything in history. | ||
+ | |||
+ | In addition to their combat abilities, the Honored Matres | ||
+ | developed their skills in sexual seduction and enslavement. | ||
+ | These women are known for their extreme violence and rule their | ||
+ | vast empire through brute force and intimidation. | ||
+ | is one of chaos, and murdering and assassinating for status or | ||
+ | position is commonplace. | ||
+ | |||
+ | ===== Guild Basics ===== | ||
+ | **There are no guild levels in this guild.** Instead, guild " | ||
+ | |||
+ | ==== Guild Gear ==== | ||
+ | This guild has three piece of equipment. | ||
+ | * Cape - Available immediately. Passively levels up along with player level | ||
+ | * Training Cuffs - Bought from Guild shop to assist in raising intensity | ||
+ | * Invictus - Obtainable at level 65, Guild hand to hand weapon. | ||
+ | |||
+ | ==== Intensity ==== | ||
+ | This guild is heavily based on intensity. All of your damage and defense will scale up as your intensity increases. With that said, you will feel very weak and vulnerable when your intensity is low. When you hit 70% intensity, you will gain stat bonuses (based on form) as well as the chance to soften unblocked incoming hits occasionally. Your intensity increases every time an enemy tries to hit you or you try to hit an enemy. | ||
+ | |||
+ | ==== Sabda Tree ==== | ||
+ | |||
+ | The most important skills form the core of the " | ||
+ | |||
+ | [[guilds: | ||
+ | |||
+ | ==== Lore Tree ==== | ||
+ | |||
+ | The skills in the " | ||
+ | |||
+ | Of particular note are the skills [[guilds: | ||
+ | |||
+ | ==== Manipulation Tree ==== | ||
+ | |||
+ | The skills in the manipulation tree allow you to dominate weaker minds and turn your opponents against each other. | ||
+ | |||
+ | Examples of such skills are [[.: | ||
+ | |||
+ | ==== Form Trees ==== | ||
+ | |||
+ | Honored Matres have specialized combat modes called " | ||
+ | |||
+ | ==== Skill list ==== | ||
+ | === Sabda === | ||
+ | ^ Level ^ Name ^ Cost ^ Notes ^ | ||
+ | | NA | Sabda | Passive | Improves all combat, no level cap | | ||
+ | | 1 | Dragonstrike | 10 | Attack that heals you, use this every round | | ||
+ | | 15 | Power | Passive | Improves overall damage | | ||
+ | | 30 | Reflexes | Passive | Improves defenses | | ||
+ | | 50 | Agility | Passive | Improves number of attacks | | ||
+ | | 70 | Toughness | Passive | Improves AC & defense | | ||
+ | | 100 | Enables Prana-Bindu tree ||| | ||
+ | |||
+ | === Prana-Bindu === | ||
+ | ^ Name ^ Level ^ Cost ^ Notes ^ | ||
+ | | 15 | Intensity | Passive | Raises max intensity | | ||
+ | | 30 | Momentum | ||
+ | | 50 | Tenacity | ||
+ | | 100 | Enables Condito-Corpus tree ||| | ||
+ | |||
+ | === Condito-Corpus === | ||
+ | ^ Name ^ Level ^ Cost ^ Notes ^ | ||
+ | | 25 | Dash | ||
+ | | 40 | Alacrity | ||
+ | | 50 | Katahzirui | Passive | 4th combat form | | ||
+ | | 75 | Vengeance | ||
+ | | 100 | Enables Condito-Mentis tree ||| | ||
+ | |||
+ | === Condito-Mentis === | ||
+ | ^ Name ^ Level ^ Cost ^ Notes ^ | ||
+ | | 10 | Meditation | Passive | Improve healing/ | ||
+ | | 25 | Finesse | ||
+ | | 50 | Tapas | Passive | Not the food, it improves healing ability | | ||
+ | | 75 | Sense | 17 | Sense nearby aggression | | ||
+ | | 100 | Enables Condito-Claritus tree ||| | ||
+ | |||
+ | === Condito-Claritus === | ||
+ | ^ Name ^ Level ^ Cost ^ Notes ^ | ||
+ | | 25 | Shock | 200 | Debuffs enemy stats | | ||
+ | | 50 | Vehemence | ||
+ | | 75 | Stifle | ||
+ | | 125 | Wrath | 300+all Int | Multi-round, | ||
+ | |||
+ | === Manipulation === | ||
+ | ^ Level ^ Name ^ Cost ^ Notes ^ | ||
+ | | 5 | Extrapolation | Passive | Int bonus, raises stress capacity | | ||
+ | | 15 | Enrage | ||
+ | | 30 | Enrage All | 15 | Enables enrage to target everyone in a room | | ||
+ | | 40 | Seduction | ||
+ | | 50 | Enslave | ||
+ | | 65 | Entice | ||
+ | | 85 | Aversion | ||
+ | | 100 | Intrigue | ||
+ | |||
+ | === Lore === | ||
+ | ^ Level ^ Name ^ Cost ^ Notes ^ | ||
+ | | 5 | Health | Passive | Improves HP, healing and regeneration | | ||
+ | | 10 | Relaxation | Passive | Improves regeneration and healing | | ||
+ | | 15 | Wrap | 5 | Healing bandage, that can be bought at guild pharmacy | | ||
+ | | 35 | Focus | 35 | Focus on ' | ||
+ | | 45 | Relaxed | Passive | Relaxed combat form | | ||
+ | | 45 | Fuse | None | Fuse soostones into weapons | | ||
+ | | 50 | Soak | None | Soak wrapping in healing ingredients for secondary healing effects | | ||
+ | | 60 | Application | Passive | Makes wraps and soaks more effective| | ||
+ | | 70 | Endurance | Passive | Improves HP, fatigue capacity and regeneration| | ||
+ | | 80 | Imbibe | None | Directly ingest an healing ingreditent, | ||
+ | | 90 | Preparation | Passive | Improves your imbibe and soaks | | ||
+ | | 100 | Adaptation | Passive | Allows you to change your build faster | | ||
+ | |||
+ | === Forms === | ||
+ | The basic forms are [[.: | ||
+ | |||
+ | ===== ===== | ||
+ | |||
+ | See also: [[.: | ||
+ | |||
+ | |||
+ | ===== Getting Started ===== | ||
+ | |||
+ | To join the guild, take a shuttle to Wallach, go north, enter, and join. Your character must be female to join. A doctor on Caladan will take care of any " | ||
+ | |||
+ | The " | ||
+ | |||
+ | Whenever you kill anything, you will want to **analyze corpse**. This both gives you more guild experience and improves your fighting ability against that creature type for future combat. | ||
+ | |||
+ | I (Kosmos) highly recommend fighting in the [[guilds: | ||
+ | |||
+ | Note - I started in Resheph form and had no trouble whatsoever earning a steady amount of gxp right from the moment I joined. It's distinctly possible that Flurry is superior at low glvls, but if you prefer to run Resheph, know that you will still do fine. - Kerath/ | ||
+ | |||
+ | =====Sections of Interest===== | ||
+ | * [[guilds: | ||
+ | * [[guilds: | ||
+ | * [[.: | ||
+ | * [[.: | ||
+ | * Guild Score Cards: [[.: | ||
+ | * [[.: | ||
+ | * [[.: | ||
+ | * [[guilds: | ||
+ | * [[.: | ||
+ | |||
+ | =====FAQ===== | ||
+ | If you have any questions, put them here to get them answered! | ||
+ | |||
+ | **Q1: What should I train first?**\\ | ||
+ | A: You can't go wrong with training [[.: | ||
+ | As you advance you will find that we get very little hp initially. You can improve this by training [[.: | ||
+ | |||
+ | **Q2: What should I do about stats/ | ||
+ | Your most important stat, by far, is QUI. This will give you more attacks per round, and add damage to your guild abilities and counter attacks. Matres, overall, scale with QUI. With that said, the roll defense is probably the best, since it's based on QUI. As far as mud skills, Hand to Hand weapon skill is very important. Again, guild attacks and counters will be based on Hand to Hand skill. | ||
+ | |||
+ | **Q3: Gexp is sloooooow. What can I do to earn more?**\\ | ||
+ | A: Gaining levels, even without stats, will boost your gexp income. Getting stats as well will, of course, get more. You should also try fighting larger mobs, or multiple smaller mobs. Gexp will also improve as you advance [[.: | ||
+ | |||
+ | **Q4: My fatigue/ | ||
+ | A: Try to improve various [[.: | ||