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+ | **FISH SPEAKERS** | ||
+ | |||
+ | Welcome to the Fish Speakers Guild! Here is what we're going to cover on this page: | ||
+ | |||
+ | 1) Guild Theme\\ | ||
+ | 2) Guild Structure\\ | ||
+ | 3) All Skills by GLVL\\ | ||
+ | |||
+ | |||
+ | |||
+ | __**GUILD THEME**__ | ||
+ | |||
+ | The Fish Speakers guild represents the military of the God Emperor Leto II. Leto | ||
+ | created this force to maintain peace and stability in his empire. Fish Speakers | ||
+ | are truly unmatched by any military in existence and is completely composed of | ||
+ | women who have been bred over the centuries for fighting and peacekeeping. The | ||
+ | reason Leto II chose to create a military completely composed of women is that he | ||
+ | saw male armies as unstable and untrustworthy during peacetime. They needed an | ||
+ | outlet for their aggression through occasional war. Leto's plan was to keep an | ||
+ | iron grip on his empire where violence would not be tolerated. | ||
+ | |||
+ | |||
+ | **The Fish Speaker guild has the following features: | ||
+ | -- A combat " | ||
+ | -- Three distinct sub guilds or professions.\\ | ||
+ | -- Most of the abilities are self-enhancement in some way. More stats, better defense, better offense.\\ | ||
+ | |||
+ | |||
+ | |||
+ | __**GUILD STRUCTURE**__ | ||
+ | |||
+ | The Fish Speaker guild is composed of three professions: | ||
+ | choose your profession at Guild Level 100. | ||
+ | Here are the features of each profession: | ||
+ | |||
+ | **Scout: | ||
+ | -- A ranger style of play.\\ | ||
+ | -- Lower HP and defense.\\ | ||
+ | -- Can go invisible.\\ | ||
+ | -- Can track their quarry, even if they are hiding.\\ | ||
+ | -- High damage output.\\ | ||
+ | -- Scout tips here : [[guilds: | ||
+ | |||
+ | **Warrior: | ||
+ | -- Blood Knight style of play. Abilities damage enemies and heal you at the same time.\\ | ||
+ | -- Heavy fighter with decent offense and defense.\\ | ||
+ | -- Causes bleeds on their opponents with several abilities and mechanics based around bleeds.\\ | ||
+ | -- Warrior tips here : [[guilds: | ||
+ | |||
+ | **Medic: | ||
+ | -- Heavy combat medic style of play.\\ | ||
+ | -- Heavy Tank with good support abilities.\\ | ||
+ | -- Can gather herbs and make custom recipes for drugs.\\ | ||
+ | -- Can heal other players or buff them with drug vials.\\ | ||
+ | -- Medic tips here: [[guilds: | ||
+ | |||
+ | |||
+ | __**GUILD SKILLS**__ | ||
+ | |||
+ | At GLVL: | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | 25) Companion | ||
+ | 50) Assess | ||
+ | 50) Strike | ||
+ | 75) Trance | ||
+ | 150) Cremate | ||
+ | 200) Bond : Create a bond with your companion, greatly enhancing yourself.\\ | ||
+ | 500) Martyr | ||
+ | |||
+ | Additionally, | ||
+ | |||
+ | **SCOUT: | ||
+ | 100) Lethality | ||
+ | 100) Covert | ||
+ | 100) Ambush | ||
+ | 100) Conceal | ||
+ | 200) Expose | ||
+ | 300) Spike : Impales your opponent with explosive spikes. Can be stacked up.\\ | ||
+ | 300) Detonate | ||
+ | 400) Bloodlust | ||
+ | 600) Track : Follow a named target. Can even find them in hiding.\\ | ||
+ | 600) Stoptrack | ||
+ | 600) Backtrack | ||
+ | 1000) Cheat Death : Passive. Every 20 minutes, you can avoid death from lethal damage.\\ | ||
+ | |||
+ | **MEDIC: | ||
+ | 100) Vitality | ||
+ | 100) Gather | ||
+ | 100) Concoct | ||
+ | 100) Recipe | ||
+ | 100) Test : Tests a recipe to see what effects it gives.\\ | ||
+ | 200) Poultice | ||
+ | 200) Poison | ||
+ | 300) Tether | ||
+ | 400) Rebuff | ||
+ | 500) Suture | ||
+ | 600) Cauterize | ||
+ | 1000) Sedate | ||
+ | |||
+ | **WARRIOR: | ||
+ | 100) Thrust | ||
+ | 250) Bloodrage | ||
+ | 300) Reap : Damages all enemies in the room and heals you for each enemy hit. Causes enemies to bleed.\\ | ||
+ | 400) Thrash | ||
+ | 500) Rend : Doubles the bleeds on your target.\\ | ||
+ | 600) Empower | ||
+ | 1000) Glory : Buffs you to absorb incoming attacks and empower outgoing attacks.\\ | ||
+ | |||
+ | **COMPANION** | ||
+ | |||
+ | A large focus of this guild is really on pets and pet management. | ||
+ | The pet will be a big part of your character' | ||
+ | much weaker without your pet. | ||
+ | |||
+ | Each companion type has unique characteristics for use in different | ||
+ | types of fights. | ||
+ | |||
+ | There are five types of companions: | ||
+ | 1) Priest: | ||
+ | The Priest has the lowest combat damage contribution. However, | ||
+ | she will periodically heal you during combat. She also gives | ||
+ | you the ' | ||
+ | | ||
+ | |||
+ | 2) Guard: | ||
+ | The Guard has a low combat damage contribution. However, she | ||
+ | will add greatly to your combat defenses as she blocks incoming | ||
+ | | ||
+ | | ||
+ | will block a number of the next attacks you would normally | ||
+ | take. | ||
+ | |||
+ | 3) Grenadier: | ||
+ | The Grenadier has an average combat damage contribution. She | ||
+ | gives you the ' | ||
+ | your enemies in a burst. | ||
+ | |||
+ | 4) Gunner: | ||
+ | The Gunner has a high combat damage contribution. She also | ||
+ | gives you the ' | ||
+ | | ||
+ | |||
+ | 5) Sentinel: | ||
+ | The Sentinel has the highest combat damage contribution. She | ||
+ | also gives you the ' | ||
+ | of damage to the enemy. | ||
+ | |||
+ | You can ' | ||
+ | companion ' | ||
+ | |||
+ | You can ' | ||
+ | |||
+ | You can ' | ||
+ | |||
+ | You can order your companion to ' | ||
+ | You can also order them to ' | ||
+ | |||
+ | Companions have their own trainable skills which can be raised | ||
+ | at the guild hall. Companion' | ||
+ | |||
+ | **USEFUL COMMANDS** | ||
+ | |||
+ | * Type 'ghelp full' to access the full list of helpfiles ingame. | ||
+ | * Type ' | ||
+ | * Type ' | ||
+ | * Type ' | ||
+ | * Type ' | ||
+ | * Type ' | ||
+ | |||
+ | ==== Fish Speaker Guild Hall Layout ==== | ||
+ | |||
+ | {{: | ||
+ | |||
+ | Once you've joined the Fish Speaker guild, you can access the guild hall easily by autopiloted ornithopter. | ||
+ | |||
+ | | ||
+ | |||
+ | When you land, simply type ' | ||
+ | |||
+ | | ||
+ | |||
+ | |||
+ | |||