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guilds:speakers:warriors [2021/06/26 18:05] (current) – created - external edit 127.0.0.1
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 +__**FISH SPEAKER WARRIORS**__
 +
 +-- Written by Leondal / Nightshade --
 +
 +The Fish Speaker Warrior is a heavy fighter with solid defense and offense. This is a good subguild\\
 +to pick if you like the concept of causing bleeds and having individually hard-hitting guild attacks.\\
 +
 +As a Warrior, you have access to the Carnage skill, which will increase your bleed damage and bleed\\
 +duration. This allows you to stack up a lot of bleeds. The number of bleeds you can have on the target\\
 +is equal to 10 + GUILD_LEVEL / 10. Bleeds are incredibly important for the warrior because they give\\
 +you two health for every bleed every combat round, and also give you gexp per bleed.\\
 +
 +As far as weapons, I would highly suggest you begin by using Sword Stance with long swords. Once you\\
 +are able to wield Desire, you should switch to Polearm Stance from that point forward.\\
 +
 +Stat priorities should be : STR, CON, WIS, DEX, in that order. Your abilities scale pretty well with STR\\
 +and it also gives you more attack_bonus. CON is essential for larger health pools. WIS will let you utilize\\ higher weapon skills and also increases heal_bonus. DEX increases defense_bonus.\\
 +
 +You will start to feel your GEXP gain and healing lag behind right before glvl 500. This is largely due\\
 +to your gskills being capped at 100 until that point. After GLVL 500, you will see a real growth in\\
 +overall power. Because you can start to raise your Carnage skill again, you will see your GEXP rate grow\\
 +once more.\\
 +
 +In this section, I will talk about individual abilities of the warrior.
 +
 +THRUST -- \\
 +        The main thing to know about this ability is that it scales pretty
 +        well with Strength and Weapon Class. The bleed bonus is actually
 +        pretty minor compared to the main damage. Also, this ability will
 +        heal you for a small amount if the target is bleeding.
 +          
 +BLOODRAGE -- \\
 +        Later on, when you can stack up bleeds pretty well, this will heal
 +        and damage for quite a lot. It's better to hold this back as a heal
 +        if you're in trouble, because it kind of competes with Thrash for
 +        your bleeds.
 +             
 +REAP -- \\
 +        The big thing of note with this ability is that it hits all enemies in the
 +        room, even if you're not currently fighting them. In a lot of ways, this is
 +        similar to Fremen sandstorm. Reap will cause a bleed on all targets it hits
 +        and heal you for a small amount for each enemy hit.
 +        
 +THRASH -- \\
 +        This is the big game changer for the Warrior. First of all, it does very
 +        good damage and scales well with Strength and Weapon Class. The bleed rupture
 +        does a percentage of the enemy's health in damage for each bleed ruptured.
 +        On top of that, Thrash gives 100 gexp per use, whereas other abilities only
 +        give 10.
 +          
 +REND --\\
 +        Rend will double the bleeds on your target. You get this at glvl 500, the same
 +        time your gskills cap comes off. With a higher Carnage skill, the bleeds from
 +        Rend will last longer and do more damage. More bleeds also equates to more gexp
 +        gain and healing.
 +        
 +GLORY --\\
 +        Glory is a passive, activated buff that will nullify the first two incoming attacks
 +        per round and give a small life steal effect to your normal attacks. It will also
 +        cause life steal and bleed over healing to build up a shield on you.
 +        
 +**WEAPON CHOICES**
 +
 +When it comes to weapons, you really want weapons with the highest weapon class possible.
 +Most of the abilities in this subguild scale with both STR and weapon class. Undoubtedly,
 +Desire is the best weapon available for most of the game. It has a 77ish weapon class and
 +generates a lot of procs (random occurrences programmed into the weapon). It IS a unique
 +so you may or may not have access to this weapon at all times.
 +
 +Once you have Desire, you want to ask an Honored Matres friend to fuse a red soostone to it.
 +The red soostone gives a +3 strength bonus to the weapon and adds another proc. Just be ready
 +to pay the Honored Matre because each soostone costs about 100,000 solaris to make.
 +
 +Some have asked me if Knife Stance is any good. There are a lot of very good daggers in the
 +game and it would seem like a decent option. The problem is with the stat bonuses. WIS, DEX,
 +and QUI do improve you a bit, but they are not primary stats. Also, keep in mind that
 +Polearm Stance gets an additional defense and counter attack.
 +
 +**CORPSE MANAGEMENT**
 +
 +After playing for a while, it's my strong opinion that Assess is the strongest corpse ability
 +for Warriors, followed by Sendoff. Warriors scale really well with stat bonuses and don't
 +rely on recharging energy between monsters. Assess does have a cooldown, however, so you will
 +inevitably have to use a secondary corpse ability. Sendoff is decent because it heals you.
 +