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Combat: briefme

Syntax: (un)briefme

This will make it so the only melee combat messages shown are hits, misses will not be shown, and if you have ANSI hits will have color based on damage. Note: misses and strikes without damage will not be shown.

See also: briefmon, verybriefme

help/briefme.txt · Last modified: 2019/01/28 00:29 (external edit)