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help:briefmon [2019/01/28 00:29] (current) |
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+ | ====== Combat: briefmon ====== | ||
+ | | ||
+ | Syntax: (un)briefmon <monster>, (un)briefmon all | ||
+ | | ||
+ | This will make it so the only the monster's combat messages shown are | ||
+ | hits, misses will not be shown, and if you have ANSI, hits will have | ||
+ | color based on damage. This command is very useful. Here's an example: | ||
+ | | ||
+ | This is a round of fighting without briefmon: | ||
+ | | ||
+ | Guard missed Silvercharm. | ||
+ | Guard smashes your right arm with a bone crushing sound. | ||
+ | Guard missed Silvercharm. | ||
+ | Guard hits your left fist hard. | ||
+ | Guard hits your right fist. | ||
+ | | ||
+ | This is a round of fighting with briefmon: | ||
+ | | ||
+ | Guard hits Silvercharm | ||
+ | Guard hits Silvercharm | ||
+ | Guard hits Silvercharm | ||
+ | |||
+ | Obviously, this cuts down on spam, and allows you to get a better idea of | ||
+ | how many hits you take in a round. | ||
+ | | ||
+ | See also: [[briefme]], [[combat]] |