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+ | ====== Combat: General ====== | ||
+ | | ||
+ | Combat in Dune is the primary focus of the game. Players fight monsters | ||
+ | to gain experience and raise stats, skills and levels to earn rank and | ||
+ | move up the ladder from being a newbie to becoming a high-ranking | ||
+ | veteran. | ||
+ | |||
+ | In combat, you, the player, exchange hits with a monster. Combat is | ||
+ | divided into rounds of fighting. When you first attack, you get a round | ||
+ | and then the monster gets a round and this repeats until fighting ceases, | ||
+ | being whether you kill it, it kills you or you leave the fight. | ||
+ | | ||
+ | Monsters are not the only things that you are able to kill. For | ||
+ | playerkilling information, type 'help PK'. | ||
+ | | ||
+ | Different guilds offer different skills towards progression of the course | ||
+ | of combat. Type 'help guilds' for a list of guilds that you can check out | ||
+ | that will offer such skills. | ||
+ | | ||
+ | These are standard commands for combat: | ||
+ | | ||
+ | **briefme** This command will shorten the descriptions of your hits, to create less spam, and get a better idea whether you hit or miss. | ||
+ | | ||
+ | **briefmon all** This command is like briefme, only it shortens the descriptions of the all of the monsters' attacks in the room. | ||
+ | |||
+ | **aim <bodypart>** This aims at a particular part of the monster. See '[[help:bodypart|help bodypart]]' for a list of bodyparts. | ||
+ | **kill <name>** This is the command for attacking the monster. | ||
+ | |||
+ | **powerup** This will make you wear and wield all weapons and armor you have. | ||
+ | | ||
+ | **stop <name>** This makes a particular monster stop hunting you. | ||
+ | |||
+ | **wear <armour>** This will make you wear a certain piece of armour. | ||
+ | |||
+ | **remove <armour>** This will remove a certain piece of armour. | ||
+ | | ||
+ | **wield <weapon>** This will make you wield a certain weapon. | ||
+ | |||
+ | **unwield <weapon>** This will make you unwield a certain weapon. | ||
+ | |||
+ | **wimpy <percentage>** This makes you run away at a specific % of HP. | ||
+ | | ||
+ | See also: [[help:aim]], [[help:bodypart]], [[help:powerup]], [[help:remove]], [[help:wear]], [[help:wield]], [[help:wimpy]], [[help:playerkiller]], [[weapons]], [[advancement]] |