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help:healing [2019/01/28 00:29] (current) |
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+ | ====== General: Healing ====== | ||
+ | | ||
+ | | ||
+ | The main way of getting killed in DuneMUD, is getting your Hit Points | ||
+ | drained. If you are not suicidal, you would probably wish to avoid that. | ||
+ | No matter how strong you are, you will eventually get hit, and to avoid | ||
+ | dying, you must make sure to heal your HP often. There are several ways | ||
+ | of accomplishing this: | ||
+ | | ||
+ | A) The simplest way of healing, is simply doing nothing. You could | ||
+ | always just wait for your wounds to heal by themselves, regaining a | ||
+ | small amount of your HP every few seconds. However, due to its | ||
+ | speed, this way of healing is utterly useless in combat. | ||
+ | | ||
+ | B) Another effective way of healing for newbies, which do not have the | ||
+ | patience to wait for autohealing and have some spare solaris, is | ||
+ | using newbie dispensers. These dispensers can be found in many | ||
+ | newbie areas. However, they cannot be used beyond level 7. | ||
+ | | ||
+ | C) A healing method that often costs somewhat more solaris, is simply | ||
+ | eating. Food can be obtained in various ways, the most common being | ||
+ | buying it in shops. Food is very useful in combat, as it can heal | ||
+ | instantly, quickly, and anywhere, but costs quite a bit, and has an | ||
+ | eating limit before becoming satiated. | ||
+ | | ||
+ | D) Most, if not all guilds, have one or more healing skills. Vast | ||
+ | majority of those skills are quite useful in combat. Consult your | ||
+ | guild's help files for more information. | ||
+ | | ||
+ | |||
+ | See also: [[combat]], [[wimpy]], [[killing]] | ||
+ | |||