Print a list of environmental variables used by the game.
Colour & Communication: ansi Set to 'on' to enable colour. (see help color) tell_to_colour Colour of your own tells. tell_from_colour The colour in which you see tells from others. listen_to_pose Whether or not you want to see posed messages. color_room Shows room exits in colour, also room description colours. channel_color Channel1:color1,channel2:color2. (see help color) no_channels_wrap Forces channel messages to be one-lined, instead of wrapping them to a 80-character terminal, making gagging etc easier. (yes/no) Personal & Application: login_cmd Command issued on login (ex: who). logout_cmd Command issued on logout. no_build Disable the '\' private_info Hide your finger info to all (except to some admins). homepage Set this to your Internet URL and it will appear in your finger info =) timezone See 'help time' chime_hour Informs you when the hour changes. keep_sent Keep a copy of all sent mud-mail. prompt See 'help prompt' Miscellaneous: firstaid Allow use of firstaid skills on you. no_aid Refuse Atreides' aid. wheel_of_fortune Set to 'yes' if you want to take part in the Wheel (see help wheel) All variables: ansi channel_output brief no_aid listen_to_pose channel_color shut_poison_up firstaid lottery login_cmd who_opts fprompt color_room logout_cmd more_lines tprompt chime_hour full_armoury armoury_odd_a allow_gtrain no_channels_wrap private_info armoury_odd_b confuse no_combat_prompt homepage armoury_even_a ii_opts defense timezone armoury_even_b party_list party_security trader_options cols whitelist msp tell_from_colour format_numbers prompt tell_to_colour no_build skills_display color_room keep_sent
See also: set