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— | wiki:newbies [2021/06/26 18:08] (current) – created - external edit 127.0.0.1 | ||
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+ | ====== Getting Started ====== | ||
+ | This page is heavily based on the " | ||
+ | |||
+ | ===== Overview ===== | ||
+ | |||
+ | DuneMUD is very large, very old, and requires time to learn. You begin your Dune life in a small training area. After completing training (or skipping it entirely), you have the option of travelling to one of the various planets (with the exception of Salusa Secundus) where you are left off at the AstroPort, or "// | ||
+ | |||
+ | Steps you might wish to take as a new player to DuneMUD include, | ||
+ | * Adjusting variables to suit your personal taste. | ||
+ | * Setting the color/ | ||
+ | * Reading certain specific help files, some of which are listed below. | ||
+ | * Choosing a house of Dune, hereafter referred to as a //guild//. | ||
+ | * Becoming familiar with the [[: | ||
+ | * Join a [[: | ||
+ | * Access ' | ||
+ | |||
+ | Reading these help files carefully will make you more familiar with DuneMUD than you would by just asking questions. | ||
+ | |||
+ | ===== Settings, Variables, and Colour/ | ||
+ | |||
+ | Access ' | ||
+ | have features that need to be set in this fashion, more information is available within the specific guild help files on that topic. | ||
+ | |||
+ | Sequence ''' | ||
+ | sequence. ''' | ||
+ | |||
+ | There are some settings which tune down the volume of battle messages you receive each round. | ||
+ | |||
+ | When using a MUD client rather than TelNet, it is good to use '' | ||
+ | |||
+ | ''' | ||
+ | you would otherwise need to do yourself at each login. | ||
+ | |||
+ | ''' | ||
+ | |||
+ | ''' | ||
+ | use your own custom colors in certain channels and occasionally on items. **$COLORNAME** is used to begin a color string. **$OFF** must end the string, or the color will bleed out to the rest of your display text when viewed. | ||
+ | |||
+ | The other $-codes are BOLD, BLINK, UNDERL, INVERSE and OFF to end color. If you come across problems using colors, feel free to ask for help. | ||
+ | |||
+ | ===== Help Files ===== | ||
+ | |||
+ | Access these help files please. | ||
+ | |||
+ | [[help: | ||
+ | |||
+ | [[help: | ||
+ | |||
+ | These are just a few of the important help files, but do not touch on some other important aspects of DuneMUD, especially certain areas of combat. Try the following files for additional reading. | ||
+ | |||
+ | [[help: | ||
+ | |||
+ | [[help: | ||
+ | |||
+ | ===== Choosing a Guild ===== | ||
+ | |||
+ | Your first choice of guild as a new player is important as it will determine the type of experience you have. Some guilds are more complex | ||
+ | than others and are less suitable for one who is learning. | ||
+ | |||
+ | Each one is very different from the others in style and form. The Fremen, Bene Gesserit, Harkonnen and to a lesser extent the Atreides | ||
+ | and Fish Speakers are easier guilds to learn with. They require fewer per-round commands and have suitable low level defense to keep you alive. | ||
+ | |||
+ | ' | ||
+ | difficult to join before you are familiar with DuneMUD. | ||
+ | |||
+ | This does not mean those guilds are better, each guild has pros and cons just the same. Some players fall in love with a guild for it's style | ||
+ | or it's community, in addition to how the guild itself works in combat. | ||
+ | |||
+ | Your first choice should not be your last choice, some immediately begin to explore all of the guilds. | ||
+ | while before seeing what the others have to offer. | ||
+ | |||
+ | ===== Combat, Life and Death ===== | ||
+ | ==== Death ==== | ||
+ | | ||
+ | Before you begin killing the endless mobs standing around the planets | ||
+ | of the DuneMUD universe, it is highly suggested you pick a guild. | ||
+ | | ||
+ | If your guild give you a guild autoloading weapon then spend a bit of exp raising that weapon' | ||
+ | | ||
+ | 'help [[help: | ||
+ | too heavy. You need to set it somewhat high, as it does not always work. | ||
+ | And you would not want to be suddenly hit with massive damage and die. | ||
+ | | ||
+ | If you do die, you will be transported immediately to an Axotl Tank, | ||
+ | courtesy of the Tleilaxu. | ||
+ | being used, resulting in a level and some stats lost along with exp and | ||
+ | anything you may have been carrying when you died, including your money. | ||
+ | |||
+ | Death does happen and you must not let it get to you. Buy a [[help: | ||
+ | There are Ghola Regeneration Centers available on every planet near the | ||
+ | Astroport, referred to as the AP. Ghola Centers require money dependent | ||
+ | on your level, starting at small fees and working up to be quite expensive | ||
+ | when your character level reaches the triple digits. | ||
+ | not save you from losing your gear and money if you die. It is always a | ||
+ | good idea to ' | ||
+ | |||
+ | Gear on the other hand must be reclaimed if you fall in battle. | ||
+ | Often times another player can help you reclaim your corpse, or you can | ||
+ | try to get it back yourself if you think you can take the mob who killed | ||
+ | you. It will still try to kill you once you enter the room though, so be | ||
+ | careful. | ||
+ | |||
+ | ==== Combat ==== | ||
+ | |||
+ | Your MUD [[help: | ||
+ | 'help [[help: | ||
+ | | ||
+ | There is no charge for using the banking system, nor does it collect | ||
+ | interest or fees, please use it rather than lose your money if you die. | ||
+ | Your solaris will be on your corpse. | ||
+ | | ||
+ | Before you ' | ||
+ | The message displayed should not be trusted, as you grow larger it will | ||
+ | begin always saying the mob will kill you. It is important to learn what | ||
+ | the bars mean. It can also become very important to have a MUD client | ||
+ | which supports triggers, Pearl expressions especially, to count the bars. | ||
+ | Some mobs have over 160 of these in a row. Hard to count | ||
+ | it all manually. | ||
+ | | ||
+ | There are aggressive mobs on Dune which will attack you if you enter | ||
+ | their room. They are not common, but you should not expect the mobs of | ||
+ | Dune to give up without a fight. Some mobs will aid one being attacked, | ||
+ | this is more common in larger mobs, and those in the Harkonnen Training | ||
+ | Tower on Giedi Prime on floor 8 and above. The very top of this tower is a | ||
+ | huge mob named Trediak, you'll find him after the empty floor above the | ||
+ | Harkonnen Super Soldiers. It is not suggested you visit him. | ||
+ | | ||
+ | Killing mobs larger than you will result in larger exp rewards, | ||
+ | killing mobs smaller than you will result in smaller exp rewards. | ||
+ | is usually specific to the mobs you fight and is not altered by who fights | ||
+ | them. The gear mobs drop, weapons and armour are for the most part there | ||
+ | for you to sell. Some pieces of equipment are valuable, but DuneMUD uses | ||
+ | system in which you do not save items when you logout. | ||
+ | to save your things in various ways, including the Genesis Inn on Caladan, | ||
+ | the Ixian Lockers on Ix, or using a function of your guild if such a | ||
+ | function exists. | ||
+ | guild members via the ' | ||
+ | | ||
+ | Nearly every guild has either a guild weapon, guild armour, or both. | ||
+ | While equipment is important for improved protection and enhanced stats, | ||
+ | do not feel that it is required. It is however a must for PK! | ||
+ | ==== Life ==== | ||
+ | | ||
+ | All guilds have some method in which your character heals. | ||
+ | the guilds have a more effective [[help: | ||
+ | having trouble understanding how to heal, please ask a guildmate or on the | ||
+ | chat or newbie channels. | ||
+ | a secondary, or many small heals that make up the sum of the whole. | ||
+ | or two of the guilds may require you to perform some syntax function to | ||
+ | enable healing. Such as with a new Bene Gesserit, she must set her Bindu | ||
+ | Rate before her very effective healing will function. | ||
+ | | ||
+ | |||
+ | ===== Traveling between Planets ===== | ||
+ | | ||
+ | Now that you know how to kill, you need to know where to go. | ||
+ | | ||
+ | Please see 'help [[help: | ||
+ | AstroPort, access ''' | ||
+ | available shuttles and destinations. | ||
+ | | ||
+ | To travel, you must ''' | ||
+ | | ||
+ | Much like the guilds, each planet is vastly different from the next. | ||
+ | Arrakis sports a massive desert, Tleilax has huge forests and swamps. | ||
+ | Caladan seems small but has many hidden places, the same can be said for | ||
+ | a lot of the planets. | ||
+ | twenty hidden areas all around you, and some hidden within those too. | ||
+ | | ||
+ | |||
+ | ===== Character Advancement ===== | ||
+ | |||
+ | You know how to fight, you know how to find more mobs to kill, and | ||
+ | you have selected a guild. | ||
+ | get ready to earn some Guild Levels. | ||
+ | | ||
+ | There are two important aspects to your development, | ||
+ | [[help: | ||
+ | Your guild level and gskills will affect your guild defenses and offenses, | ||
+ | while your character level and stats affect the MUD Defense. | ||
+ | and level power go hand in hand, though you will learn where one may have | ||
+ | more use than the other in certain situations. | ||
+ | | ||
+ | You must advance your level and stats in your guild headquarters. | ||
+ | Use ''' | ||
+ | * Str Determines carry weight limits and damage. | ||
+ | * Con Raise to increase your total hitpoints. | ||
+ | * Int Higher Intelligence results in more Command Points, which are used by each guild differently. | ||
+ | * Wis Influences your offense and defense, | ||
+ | * Dex Factors into your defenses heavily, it is important for [[help: | ||
+ | * Qui Increasing Quickness allows you to move through more rooms per round(2 seconds), and causes you to attack more in combat. | ||
+ | | ||
+ | |||
+ | =====Congratulations and Enjoy! ===== | ||
+ | | ||
+ | You've made it through the NEWBIE file and hopefully you understand | ||
+ | the basics to success here. If you have questions or concerns, you' | ||
+ | find a lot of help available reading 'help full' and by asking around. | ||
+ | ' | ||
+ | | ||
+ | You may see few players on at times, though there are several dozen | ||
+ | part time Duners who fill up the ' | ||
+ | | ||
+ | And remember we have players from all around the world, not everyone | ||
+ | is easy to chat with, but almost everyone is friendly. | ||
+ | | ||
+ | So good luck and prepare yourself for a new < | ||