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guilds:bg:tips [2021/09/19 15:34] mathguilds:bg:tips [2023/05/31 05:36] (current) – [Important Commands] tzyx
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 ====== Getting Started ====== ====== Getting Started ======
 +
 +See the [[tips#Badmother's Newbie Advice]] section at the bottom too.
 ===== Important Commands ===== ===== Important Commands =====
  
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   * ''stats'' - to see your guilds stats (see below for explanation).   * ''stats'' - to see your guilds stats (see below for explanation).
   * ''ghelp'' - the index of the ghelp files.   * ''ghelp'' - the index of the ghelp files.
 +  * ''gskills'' - to see your guild-specific skills (see beloow for explanation). 
 +  * ''regen'' - to see your current regen rates for your resources (see below for explanation). 
 +  * ''redirect'' - to change the ratio of regeneration for your resources (see below for explanation).
 ===== Your guild information ===== ===== Your guild information =====
 To see your guild information type '''stats''' To see your guild information type '''stats'''
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 Gskills can be trained up to 100% in the room 2w of the main guild room. Gskills cost gexp and solaris to improve. Gskills can be trained up to 100% in the room 2w of the main guild room. Gskills cost gexp and solaris to improve.
 +
 +Be aware that when you level up your guild levels, you won't obtain skills immediatly, they take a little while to register. You will get a message saying 'You have learned the x ability.' when it is ready. Once you get this message, you can go train up in that skill.
  
 ==== Guild level ==== ==== Guild level ====
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 ^ Level ^ Name ^ Cost ^ Type ^ Notes ^ ^ Level ^ Name ^ Cost ^ Type ^ Notes ^
 |   10 | Bandage   | 10R         | Command | Minor heal, can be used in combat | |   10 | Bandage   | 10R         | Command | Minor heal, can be used in combat |
-|   20 | Meditate  | 0           | State | Toggle to go into meditation for faster regeneration |+|   20 | Meditate  | 0           | State | Toggle to go into meditation for faster regeneration (including HP) |
 |   30 | Alleviate | 20CP, 30R   | Command |Like bandage, but better, can heal other players | |   30 | Alleviate | 20CP, 30R   | Command |Like bandage, but better, can heal other players |
-|   40 | Litany    | 0           | Command/State | Passive regen buff, used as a command it will remove debuffs |+|   40 | Litany    | 0           | Command/State | Passive regen (endurance/resilience/consciousness)  buff, used as a command it will remove debuffs |
 |   50 | Restore   | 60CP, 60R   | Command | Will heal you or another sister for a small amount, but also heal over time | |   50 | Restore   | 60CP, 60R   | Command | Will heal you or another sister for a small amount, but also heal over time |
 |   60 | Innervate | 210CP, 210R | Command | Great heal, with a smaller secondary heal after a while | |   60 | Innervate | 210CP, 210R | Command | Great heal, with a smaller secondary heal after a while |
 |   75 | Enhance   | 40R         | Buff | Stat buff | |   75 | Enhance   | 40R         | Buff | Stat buff |
-|  100 | Gird | 50R + 1R/hit | State | Makes you harder to damage, 50R for initial activation, then 1R per hit.|+|  100 | Gird | 50R + 1R/hit | State | Newly updated by Math: should restock your Fortitude shield |
 |  100 | Recovery | 10R per use  | Passive | Gives a chance to remove half damage taken from an attack, passive bonus to healing | |  100 | Recovery | 10R per use  | Passive | Gives a chance to remove half damage taken from an attack, passive bonus to healing |
  
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 |   75 | Imprint | 0 | Command/Debuff | Keeps the target from attacking you, buffs their stats when you're in the room, debuffs if you're not| |   75 | Imprint | 0 | Command/Debuff | Keeps the target from attacking you, buffs their stats when you're in the room, debuffs if you're not|
 |  100 | Prescience | Passive || Makes you see invisible players/mobs | |  100 | Prescience | Passive || Makes you see invisible players/mobs |
 +
 +==== Literjons ====
 +When you get your first literjon (the blue one) you can fill it up with spice at the spice bar in the guild. Once you have unlocked this, you will need to start keeping your spice levels up or your skills will suffer higher chance of failure (amongst other things i'm sure but what they are, i don't know!)
 +
 +Few useful commands:
 +  * "fill blue with spice" will fill it up to 100% (must be in the spice bar)
 +  * "drink blue" will drink some
 +  * "order spice for blue literjon" will order spice to anywhere, but will cost 1000 solaris and has a small cooldown
 +  * "ghelp literjons" for literjon entry in game
 +  * "ghelp drink" for more info on drinking the spice at a specific rate
 +
 +Your monitor will show you your spice saturation level, be careful about going above 100% because spice comas are real and once it happens you're stuck lying on the floor helpless until it abates.
 +
  
 ==== Badmother's Newbie Advice ==== ==== Badmother's Newbie Advice ====
-Here's a real quick set of tips to make the low-level BG experience less awful.  +Here's a real quick set of tips to make the low-level BG experience less awful. The goal is to maximize your gexp rate as much as possible.  
-  - **Kill lots of small mobs.** At the start the only gexp you get is from ''pray'' and, unlike most other guilds, the gexp from ''pray'' does __not__ increase with mob level. +  - **Kill lots of small mobs.** At the start the only gexp you get is from ''pray'' and attacks (see below). Unlike most other guilds, the gexp from ''pray'' does __not__ increase with mob level.  
 +  - **Dual-wield weapons** because you get 1 gexp for every attack. Dual wielding gives more attacks. 
 +  - **Prioritize raising Qui** above any other stat because you get 1 gexp for every attack. Higher Qui gives more attacks.
   - **Beeline for Prana Level 10** in order to unlock ''palmstrike''. Spam this as often as you can in combat. Train up ''palmstrike'' as much as possible to increase the gexp it gives.   - **Beeline for Prana Level 10** in order to unlock ''palmstrike''. Spam this as often as you can in combat. Train up ''palmstrike'' as much as possible to increase the gexp it gives.
   - **Beeline for Manipulation Level 10** in order to unlock ''agony''. Spam this as often as you can in combat. Train up ''agony'' as much as possible to increase the gexp it gives.   - **Beeline for Manipulation Level 10** in order to unlock ''agony''. Spam this as often as you can in combat. Train up ''agony'' as much as possible to increase the gexp it gives.
   - **Beeline for Guild Level 15** in order to unlock Prana-bindu. This is passive, but increases the damage, hence gexp, of ''palmstrike''.   - **Beeline for Guild Level 15** in order to unlock Prana-bindu. This is passive, but increases the damage, hence gexp, of ''palmstrike''.
 +
 +At this point you should be doing OK gexp-wise. Short term goals at this point include maxing body-hardening, palmstrike, agony, and prana-bindu; getting Bindu Level 10 and training ''bandage''; evening out your stats, Wis, Qui, Dex especially; and training mud skills like Hand to Hand, Dodge, and Block.
 +
 +Medium term goals should include unlocking and training counters (glvl 45), weirding and blitz (plvls 20 and 40), and rupture (mlvl 40). At Guild Level 50 you get to start managing your spice-level.
 +
 +Here's some thoughts about the four trees (glvl, prana, bindu, manip) of skills.
 +  * Guild Level Tree: Prajna/reflexes/dao are almost useless and big wastes of gexp. You should pick one of Hands/Whips/Staves and ignore the others. I suggest Hands.
 +  * Prana Tree: Everything here is good. Use them all and max them all.
 +  * Bindu Tree: Enhance is the best skill. Use the others if you're getting damaged, I guess. Gird Edit: Math has fixed this skill now and it should restore your Fortitude shield points.
 +  * Manipulation Tree: Agony, exhaust, voice, and rupture are good. Other skills are trash.
 +
 +Endgame, your priority of training should be prana > guild level >> manipulation. There's very little reason to raise Bindu above 100. 
  
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