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guilds:bg:tips [2021/09/19 15:51] – math | guilds:bg:tips [2023/05/31 05:36] (current) – [Important Commands] tzyx | ||
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===== Your guild information ===== | ===== Your guild information ===== | ||
To see your guild information type ''' | To see your guild information type ''' | ||
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Gskills can be trained up to 100% in the room 2w of the main guild room. Gskills cost gexp and solaris to improve. | Gskills can be trained up to 100% in the room 2w of the main guild room. Gskills cost gexp and solaris to improve. | ||
+ | |||
+ | Be aware that when you level up your guild levels, you won't obtain skills immediatly, they take a little while to register. You will get a message saying 'You have learned the x ability.' | ||
==== Guild level ==== | ==== Guild level ==== | ||
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^ Level ^ Name ^ Cost ^ Type ^ Notes ^ | ^ Level ^ Name ^ Cost ^ Type ^ Notes ^ | ||
| 10 | Bandage | | 10 | Bandage | ||
- | | 20 | Meditate | + | | 20 | Meditate |
| 30 | Alleviate | 20CP, 30R | Command |Like bandage, but better, can heal other players | | | 30 | Alleviate | 20CP, 30R | Command |Like bandage, but better, can heal other players | | ||
- | | 40 | Litany | + | | 40 | Litany |
| 50 | Restore | | 50 | Restore | ||
| 60 | Innervate | 210CP, 210R | Command | Great heal, with a smaller secondary heal after a while | | | 60 | Innervate | 210CP, 210R | Command | Great heal, with a smaller secondary heal after a while | | ||
| 75 | Enhance | | 75 | Enhance | ||
- | | 100 | Gird | 50R + 1R/hit | State | Makes you harder to damage, 50R for initial activation, then 1R per hit.| | + | | 100 | Gird | 50R + 1R/hit | State | Newly updated by Math: should restock your Fortitude shield |
| 100 | Recovery | 10R per use | Passive | Gives a chance to remove half damage taken from an attack, passive bonus to healing | | | 100 | Recovery | 10R per use | Passive | Gives a chance to remove half damage taken from an attack, passive bonus to healing | | ||
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| 75 | Imprint | 0 | Command/ | | 75 | Imprint | 0 | Command/ | ||
| 100 | Prescience | Passive || Makes you see invisible players/ | | 100 | Prescience | Passive || Makes you see invisible players/ | ||
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+ | ==== Literjons ==== | ||
+ | When you get your first literjon (the blue one) you can fill it up with spice at the spice bar in the guild. Once you have unlocked this, you will need to start keeping your spice levels up or your skills will suffer higher chance of failure (amongst other things i'm sure but what they are, i don't know!) | ||
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+ | Few useful commands: | ||
+ | * "fill blue with spice" will fill it up to 100% (must be in the spice bar) | ||
+ | * "drink blue" will drink some | ||
+ | * "order spice for blue literjon" | ||
+ | * "ghelp literjons" | ||
+ | * "ghelp drink" for more info on drinking the spice at a specific rate | ||
+ | |||
+ | Your monitor will show you your spice saturation level, be careful about going above 100% because spice comas are real and once it happens you're stuck lying on the floor helpless until it abates. | ||
+ | |||
==== Badmother' | ==== Badmother' | ||
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At this point you should be doing OK gexp-wise. Short term goals at this point include maxing body-hardening, | At this point you should be doing OK gexp-wise. Short term goals at this point include maxing body-hardening, | ||
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+ | Medium term goals should include unlocking and training counters (glvl 45), weirding and blitz (plvls 20 and 40), and rupture (mlvl 40). At Guild Level 50 you get to start managing your spice-level. | ||
+ | |||
+ | Here's some thoughts about the four trees (glvl, prana, bindu, manip) of skills. | ||
+ | * Guild Level Tree: Prajna/ | ||
+ | * Prana Tree: Everything here is good. Use them all and max them all. | ||
+ | * Bindu Tree: Enhance is the best skill. Use the others if you're getting damaged, I guess. Gird Edit: Math has fixed this skill now and it should restore your Fortitude shield points. | ||
+ | * Manipulation Tree: Agony, exhaust, voice, and rupture are good. Other skills are trash. | ||
+ | |||
+ | Endgame, your priority of training should be prana > guild level >> manipulation. There' | ||
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