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guilds:sard:main [2023/06/04 14:27] – adding table to add future links sozzalsguilds:sard:main [2023/10/19 09:16] (current) – [Index of ingame help topics] payne
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 ===== Index of ingame help topics ===== ===== Index of ingame help topics =====
  (available to a level 1 Sard)  (available to a level 1 Sard)
 +<code>
  
 -=[HEADQUARTERS]=- The following commands are available for you to get guild help on: -=[HEADQUARTERS]=- The following commands are available for you to get guild help on:
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 |archenemies     |commands        |enhancements    |gexp            |archenemies     |commands        |enhancements    |gexp           
 |history         |quotas          |subguilds       |training  |history         |quotas          |subguilds       |training 
 +</code>
 +
 +**Neunsteine' Sardaukar Newbie Guide** (WIP)
 +
 +Welcome to the Elites, the path will be neither easy nor quick, and secrecy is of upmost importance. However, I will do my best to make your way easier, though I will not provide any information that spy could not acquire within moments.
 +
 +Phase Zero Training:
 +
 +Unlike in the past you can now join the Sardaukar at level 1, but before you join there are some things you can do:
 +
 +-Finish the tutorial quest for the free level.
 +
 +-Choose Knives and Daggers, Hand to Hand, Block, and Dodge as your first four free skills.
 +
 +-The dropship will not take you directly to Salusa, I suggest going to Wallach to get some buffs (if available) and then head to Salusa from there.
 +
 +Phase One Training:
 +
 +Now that you have finished the preparations, and have come to join the guild, it is time to type ghelp and read everything available to you. It is important to realize that in the past Sardaukar was built around higher level players joining, so your first steps should be this:
 +
 +-Type focus 1, seriously, if you don't do this you will be a wad of cookie dough.
 +
 +-The first priority for xp is to level up to 10 so you can choose either Assassins or Warriors as your subguild, it is very important to pick one as soon as possible. 
 +
 +-Ignore training your gskills and save all your xp for leveling up.
 +
 +-Just save your solaris you will need it later, no need to buy anything yet.
 +
 +-I have found STR to be the most important stat, with CON DEX and QUI being secondary (in that order), though you do need some INT and WIS as well.
 +
 +Phase Two Training:
 +
 +Now that you have a subguild, read more ghelp files that have become available to you and the board for your particular subguild. You should immediately feel a little stronger but not quite strong enough, so here is what to do about that next:
 +
 +-Now that you are level 10, you will finally have access to transport, i suggest your first location be the roof of the guild, you will get more locations as you level up.
 +
 +-Ignore gskills still, and level up until you can make over a million exp an hour.
 +
 +-Check ghelp commands every 5 or 10 glevels for new commands.
 +
 +-Don't bother spending solaris on anything in the guild besides enhancements starting with musculature and then nervature.
 +
 +-Once you are strong enough to get a decent flow of xp and solaris then it is time to start training up your gskills, the helpfile says try to keep them even, you might agree or disagree to your own peril but it is your own choice.
 +
 +-After you have trained your gskills up to a level where is becomes an absolute grind to raise them more, then it is time to start raising your subguild skills.
 +
 +This is the best advice I can give you to help you succeed without revealing the secrets contained within the Sardaukar, good luck, try not to die making the rest of us look bad.
 +