Fish Speaker Guild GMCP

Speaker guild information is sent in the Char.Guild modules and several dedicated submodules.

Submodule Content
Char.Guild.Stats General Information
Char.Guild.Skills Trainable Guild Skills Information
Char.Guild.Companion Companion Information

Details below.

Char.Guild.Stats

Data Field Description
“GuildLevel” Your current guild level.
“GuildExp” Your current guild experience points.
“Morale” Your current moral
“EnhanceBonus” Your current enhancement bonus
“AttackBonus” Your current attack bonus
“DefenseBonus” Your current defense bonus
“WeaponStance” Your current weapon stance
“SuccessBonus” Your current success bonus
“Energy” Your current energy points
“CostBonus” Your current cost bonus
“Profession” Your current profession(sub guild)
“HealBonus” Your current heal bonus
“CooldownBonus” Your current cooldown bonus

Char.Guild.Skills

The data fields are the trainable guild skills: Carnage, Discipline, Cunning, Proficiency, Camaraderie, Precognition, Lethality, Vitality, Speed, Honor, Determination. The values are the respective skill levels.

Char.Guild.Companion

Data Field Description
“HitPointPercent” Current hit point percentage of your companion
“Status” “Summoned” (or “Not Summoned”??)
“Bond” If you are bonded to you companion, “Yes” or “No”
“Leadership” Current companion leadership level, 0 to 100
“CompanionBonus” Current companion bonus.
“Hardiness” Current companion skill level in Hardiness.
“Haggling” Current companion skill level in Haggling.
“Packing” Current companion skill level in Packing.
“Ferocity” Current companion skill level in Ferocity.
“Name” The name you gave your companion
“Type” Current companion type, i.e. “Guard”.