Combat in Dune is the primary focus of the game. Players fight monsters to gain experience and raise stats, skills and levels to earn rank and move up the ladder from being a newbie to becoming a high-ranking veteran.
In combat, you, the player, exchange hits with a monster. Combat is divided into rounds of fighting. When you first attack, you get a round and then the monster gets a round and this repeats until fighting ceases, being whether you kill it, it kills you or you leave the fight.
Monsters are not the only things that you are able to kill. For playerkilling information, type 'help PK'.
Different guilds offer different skills towards progression of the course of combat. Type 'help guilds' for a list of guilds that you can check out that will offer such skills.
These are standard commands for combat:
briefme This command will shorten the descriptions of your hits, to create less spam, and get a better idea whether you hit or miss.
briefmon all This command is like briefme, only it shortens the descriptions of the all of the monsters' attacks in the room.
aim <bodypart> This aims at a particular part of the monster. See 'help bodypart' for a list of bodyparts.
kill <name> This is the command for attacking the monster.
powerup This will make you wear and wield all weapons and armor you have.
stop <name> This makes a particular monster stop hunting you.
wear <armour> This will make you wear a certain piece of armour.
remove <armour> This will remove a certain piece of armour.
wield <weapon> This will make you wield a certain weapon.
unwield <weapon> This will make you unwield a certain weapon.
wimpy <percentage> This makes you run away at a specific % of HP.
See also: aim, bodypart, powerup, remove, wear, wield, wimpy, playerkiller, weapons, advancement