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Fish Speaker Guild GMCP
Speaker guild information is sent in the Char.Guild modules and several dedicated submodules.
| Submodule | Content |
|---|---|
Char.Guild.Stats | General Information |
Char.Guild.Skills | Trainable Guild Skills Information |
Char.Guild.Companion | Companion Information |
Details below.
Char.Guild.Stats
| Data Field | Description |
|---|---|
| “GuildLevel” | Your current guild level. |
| “GuildExp” | Your current guild experience points. |
| “Morale” | Your current moral |
| “EnhanceBonus” | Your current enhancement bonus |
| “AttackBonus” | Your current attack bonus |
| “DefenseBonus” | Your current defense bonus |
| “WeaponStance” | Your current weapon stance |
| “SuccessBonus” | Your current success bonus |
| “Energy” | Your current energy points |
| “CostBonus” | Your current cost bonus |
| “Profession” | Your current profession(sub guild) |
| “HealBonus” | Your current heal bonus |
| “CooldownBonus” | Your current cooldown bonus |
Char.Guild.Skills
The data fields are the trainable guild skills: Carnage, Discipline, Cunning, Proficiency, Camaraderie, Precognition, Lethality, Vitality, Speed, Honor, Determination. The values are the respective skill levels.
Char.Guild.Companion
| Data Field | Description |
|---|---|
| “HitPointPercent” | Current hit point percentage of your companion |
| “Status” | “Summoned” (or “Not Summoned”??) |
| “Bond” | If you are bonded to you companion, “Yes” or “No” |
| “Leadership” | Current companion leadership level, 0 to 100 |
| “CompanionBonus” | Current companion bonus. |
| “Hardiness” | Currently companion skill level in Hardiness. |
| “Haggling” | Currently companion skill level in Haggling. |
| “Packing” | Currently companion skill level in Packing. |
| “Ferocity” | Currently companion skill level in Ferocity. |
| “Name” | The name you gave your companion |
| “Type” | Current companion type, i.e. “Guard”. |