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guilds:atreides:ghelp:shieldbelt [2021/06/26 18:05] – external edit 127.0.0.1 | guilds:atreides:ghelp:shieldbelt [2021/07/25 01:31] (current) – bebop | ||
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- | ====== Shieldbelt ====== | ||
- | Your Atreides Shieldbelt is the mark of your kind and the source of your protection. It operates off of a small nuclear | + | Your Atreides Shieldbelt is the mark of your allegiance |
- | power pack located inside the shield generator. This powerpack lasts a long time, but if you wear it long enough it will run down, especially at the higher protection settings.\\ | + | significant |
- | Each member of the guild starts with a level 1 shieldbelt.\\ | + | to manipulate potential and kinetic energy for both defense and offense. |
- | Upgrades can be purchased from the shieldbelt | + | |
- | Commands: | + | //Your shieldbelt' |
- | | + | |
- | bset - Sets the protection level of the shieldbelt | + | **__Defensive Capabilities__**: |
- | btype - Shows the current upgrade level of your shieldbelt | + | |
- | lpower - Allows the Low Power Warning Limit to be set | + | **Basic Shields**: Reduces incoming damage. |
- | | + | |
- | | + | **Reflective Shields**: Offers lower possible damage mitigation than the basic shields, but instead hurts your opponent with a portion |
- | fbelt - Fix your shieldbelt | + | |
- | gsave - Save your guild file | + | **Absorbing Shields**: Offers greater damage reduction than other modes, but converts potential to kinetic energy at a much more rapid rate. |
- | | + | |
+ | **__Offensive Capabilities__**: | ||
+ | Each converts stored kinetic energy into an intermediate form which damages your opponent, and then finally converts back to potential energy. Using more energy has a compounding effect and drastically increases | ||
+ | |||
+ | **Burn**: Your shieldbelt converts stored kinetic energy into a controlled burst of thermal energy. This does incredible damage to your opponent, but also does some damage | ||
+ | |||
+ | **Irradiate**: | ||
+ | |||
+ | **Shock**: Your shieldbelt converts stored kinetic energy into multiple electro-magnetic waves which damage | ||
+ | |||
- | The belt can be, if necessary, recharged in the Shieldbelt room (d,n,e) inside the guild. | ||