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guilds:speakers:skills [2023/06/03 17:07] sozzalsguilds:speakers:skills [2023/06/03 19:21] (current) sozzals
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-====== Skill Map ======+====== Skills====== 
 + 
 +When you first start with the Fish Speakers guild, you will have six skills you can train: 
 + 
 +  * **Discipline**    - Reduces ability costs 
 +  * **Proficiency**   - Increases damage with weapons 
 +  * **Determination** - Gives stat bonuses and defense 
 +  * ** Cunning**       - Your abilities succeed more 
 +  * ** Precognition**  - Reduces your cooldowns 
 +  * **Speed   **      - Gives more attacks per round 
 + 
 +Additionally, you can gain other skills as you advance in the guild. 
 + 
 +Each profession has its own skill associated with it: 
 + 
 +**Scout:** 
 + 
 +Lethality    - Adds damage to attacks equal to  a percentage of opponent HP. 
 + 
 +**Medic: **      
 + 
 +Vitality     - Directly raises your heal_bonus on a 1:1 ratio. 
 +     
 +**Warrior:** 
 + 
 +Carnage      - Increases the damage and duration of all of your bleeds. 
 +     
 +You will also unlock the [[guilds:speakers:skills:companion:camaraderie|Camaraderie]] skill at Guild Level 150. This skill directly affects your bond ability. [[guilds:speakers:skills:companion:bond|Bond]] causes all damage you take to be split with your companion. 
 + 
 +===== Skill Map ===== 
  
  
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   * 1   - Rake, Unsheath, Firstaid, Sendoff, Stance   * 1   - Rake, Unsheath, Firstaid, Sendoff, Stance
-  * 25  - Companion+  * 25  -[[ Companion]]
   * 50  - Strike, Assess   * 50  - Strike, Assess
   * 75  - Trance   * 75  - Trance