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mudlet:chat_capture_window [2021/06/26 18:05] – external edit 127.0.0.1 | mudlet:chat_capture_window [2021/07/11 20:37] – Further clarifications paradox | ||
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====== Chat Capture Window Mudlet Script ====== | ====== Chat Capture Window Mudlet Script ====== | ||
+ | - Open the " | ||
+ | - Give it a name, like //" | ||
+ | - In //" | ||
+ | - Copy in the following source code to the text area.< | ||
+ | function make_chat_window() | ||
+ | chat_window = Geyser.UserWindow: | ||
+ | name = " | ||
+ | titleText = " | ||
+ | docked = true, | ||
+ | height = " | ||
+ | dockPosition = " | ||
+ | }) | ||
+ | chat_window: | ||
+ | return 1 | ||
+ | end | ||
- | | + | make_chat_window() |
- | - Open the " | + | </ |
+ | | ||
+ | - Open the " | ||
+ | - Give it a name like //" | ||
+ | - In the first pattern, enter a channel name as it appears in game: < | ||
+ | - Leave everything else empty. | ||
+ | - Copy in the following code to the textarea: < | ||
+ | if(chat_window) | ||
+ | then | ||
+ | selectCurrentLine() | ||
+ | copy() | ||
+ | chat_window: | ||
+ | end | ||
+ | </ | ||
+ | - Your triggers settings page should now look exactly | ||
- You may need to reconnect to the MUD to get the window to appear. | - You may need to reconnect to the MUD to get the window to appear. | ||
- Add other patterns to the trigger for other channels as desired. | - Add other patterns to the trigger for other channels as desired. |