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quests:murder [2021/06/26 18:05] – external edit 127.0.0.1quests:murder [2022/05/03 01:58] – adding solution notes sozzals
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-====== Baron von Harkonnen Murdered! ====== +===== Description ===== 
-  =--=--=--=--=--=--=--=--Baron von Harkonnen Murdered!--=--=--=--=--=--=--=--=- + 
-        ID:        harko_clue +ID harko_clue | 
-        Old name:  Baron von Harkonnen murdered! +Points 3| 
-        Points:    +Planet Giedi Prime | 
-        Planet:    Giedi Prime +Solved by | 75+ characters | 
-        Solved(2): Kain,Radiant + 
-        Old hint: +Baron von Harkonenn IX has been murdered! The murder took place last evening at the Harkonnen Estate on Giedi prime. Apparently Baron von Harkonenn IX  was not well liked and there are several suspects being  detained at the  Estate. Travel  there and  aid Inspector Snyder in his investigation. 
-    Baron von Harkonenn IX has been murdered! The murder took place last + 
-    evening at the Harkonnen Estate on Giedi prime. Apparently Baron von +++++ View Complete Solution (SPOILER ALERT) |  
-    Harkonenn IX was not well liked and there are several suspects being +===== Solution ===== 
-    detained at the  Estate. Travel  there and  aid Inspector Snyder in + 
-    his investigation. +  * It is fairly straightforward if you're familiar with the boardgame "Clue" or "Cluedo"
-  =--=--=--=--=--=--=--=--Baron von Harkonnen Murdered!--=--=--=--=--=--=--=--=-+  * The manor is ''2w alls'' from GP AP. 
 +  * Inspector Snyder is, unhelpfully, hiding in one of the several secret passages.  
 +  * It is ''s, all w, 'open curtains' '' from the manor entrance. 
 +  * After you find him you must, like in "Clue" obtain cards. You can either find them by searching or just kill everything in sight. There are 20 cards. 
 +  * After you have the cards, compare the ones you have to three lists found in the manor.  
 +  * First is on the kitchen table. 
 +  * Second is in the lounge. 
 +  * Third is in the Study.  
 +  * Return to Snyder and say "Guess" once you've figured it all out. 
 +//It is very important to use exact syntax, starting over takes forever!!// 
 + 
 +//**example syntax (not solution)**//  
 + 
 +       <say Guess margot> 
 +      <say Guess opener> 
 +      <say Guess study> 
 + 
 + 
 + 
 +**commands below denoted with (%) are hidden exits 
 +commands denoted with ($) are the above lists 
 +all other commands drop cards** 
 + 
 +**Downstairs: (14 cards, 3 lists, 4 hidden exits)** 
 + 
 +Study  
 + 
 +                %open curtains 
 +                search books 
 +                $read book 
 +                adjust picture 
 +  
 +Hall 
 +               
 +              search papers 
 +              search cushions 
 +              search cards 
 +              $read document 
 +              %move bust 
 +              move vase 
 + 
 +Lounge 
 + 
 +             move decanter 
 + 
 +Billiards 
 + 
 +            move chair 
 + 
 + 
 +Dining 
 + 
 +           move basket 
 +            
 + 
 +Conservatory 
 + 
 +          %move plant 
 + 
 + 
 +Kitchen 
 + 
 +           $read document 
 +           search drawers 
 +           search shelves 
 +           %move hook 
 + 
 +Ballroom 
 + 
 +          lift plank 
 + 
 + 
 + 
 + 
 +**Upstairs: (7 cards)** 
 + 
 + 
 + 
 +__Green__  
 +Hall  
 + 
 +__Red__  
 +move vase  
 +search drawers 
 + 
 + 
 +__Blue__  
 +Hall  
 +Stairs 
 +  * adjust bed                  
 +(to downstairs) 
 + 
 +__Purple__ 
 +Hall 
 +Bathroom 
 +  * search drawers 
 +  * move tiles 
 + 
 +__White__ 
 +Hall 
 + 
 +__Yellow__ 
 +  * lift comforter 
 +  * move covering 
 + 
 + 
 +++++ 
  
-It is fairly straightforward if you're familiar with the boardgame "Clue". 
  
-The manor is ''2w alls'' from GP AP. 
  
-Inspector Snyder is, unhelpfully, hiding in one of the several secret passages.  
-<spoiler> It is ''s, all w, 'open curtains' '' from the manor entrance. </spoiler>  
-After you find him you must, like in "Clue" obtain cards. You can either find them by searching or just kill everything in sight. There are 20 cards. 
  
-After you have the cards, compare the ones you have to three lists found in the manor.  
-<spoiler> First is on the kitchen table. 
-Second is in the lounge. 
-Third is in the Study. </spoiler> 
-Return to Snyder and say "Guess" once you've figured it all out.