Bene Gesserit Sisterhood

The Sisterhood is dedicated to the advancement of humanity by any means necessary. By being selected as a Acolyte you have the opportunity to become far more than you once were. The regimen of a Sister is strict and unyielding, but the rewards are great.

Becoming an Acolyte

To join the ranks of the Sisterhood as an Acolyte go to Wallach, venture 4w, then 'enter' the Headquarters.

Getting Started

See the Badmother's Newbie Advice section at the bottom too.

Important Commands

  • mind - the BG guild channel, use this to talk to other members of the guild.
  • stats - to see your guilds stats (see below for explanation).
  • ghelp - the index of the ghelp files.
  • gskills - to see your guild-specific skills (see beloow for explanation).
  • regen - to see your current regen rates for your resources (see below for explanation).
  • redirect - to change the ratio of regeneration for your resources (see below for explanation).

Your guild information

To see your guild information type 'stats'

================================[ STATS ]================================
Sister Badmother
Guild Level:        100
Prana Level:        140
Bindu Level:        100
Manipulation Level: 100

Spice tolerance level: 0.0500
Spice/Blood level:     0.0489

Endurance: 1652/1680   Resilience: 1200/1200   Consciousness: 1200/1200
E-regen: 216 ( 60%)  R-regen:  36 ( 10%)   C-regen: 108 ( 30%)

--------------------------------[GEXP]-----------------------------------
 Current gexp: 30241997         Next guild level:      3060300 
                                Next manip level:      2040200 
                                Next bindu level:      2040200 
 Gexp since login: 15198578     Next prana level:      3976200 
-------------------------------------------------------------------------

These are:

  1. Guild/Prana/Bindu/Manipulation level - As it says.
  2. Spice - Unimportant until above Guild Level 50.
  3. Endurance, Resilience, Consciousness <current/max> - Used for gskills
  4. E-regen, R-regen, C-regen <points> (% of all points) - rate at which endurance, resilience, and consciousness are being regenerated
  5. Current gexp - The amount of gexp (“guild experience”) you have available to spend.
  6. next g/b/m/plvl - cost (in gexp) of the next G/P/M/Blvl
  7. Gexp since login - Self explanatory.

Regeneration

All BG gskills use endurance (prana skills), resilience (bindu skills), or consciousness (manipulation skills). To see your current/maximum levels of these type 'stats'.

To regenerate them you need to distribute regen points via 'redirect end% res% cnc%' command. To see your current regen distribution type 'regen'
i.e. 'redirect 50 30 20' would place 50% of your total regen points in endurance, 30% in resilience, and 20% in concentration.

`.'*`-----------------'*`.'*`.'*`.'*`.'*`------------------'*`.'
   Regenerating:
   Endurance        at 1 points per round.
   Resilience       at 0 points per round.
   Consciousness    at 1 points per round.
`.'*`-----------------'*`.'*`.'*`.'*`.'*`------------------'*`.'

Regen points are earned by increasing your stats, specifically Wis, Con, and Qui.

Gexp and Guild Levels

Every guild skill (active or passive, combat or noncombat) gives some amount of guild experience (gexp). You use this gexp to improve your gskills and guild levels.
The cost for improving gskills can be seen with the 'train' command in the training room (2w of main room)

The cost for improving guild levels can be seen with 'stats' or 'gexp'

Guild skills

To see the guild skills available to you type 'gskills'. To see gskills you will earn in the future type: 'ghelp prana' 'ghelp bindu' 'ghelp manipulation' and 'ghelp glevel'. See next section for a list.

Gskills can be trained up to 100% in the room 2w of the main guild room. Gskills cost gexp and solaris to improve.

Be aware that when you level up your guild levels, you won't obtain skills immediatly, they take a little while to register. You will get a message saying 'You have learned the x ability.' when it is ready. Once you get this message, you can go train up in that skill.

Guild level

Guild level gives you passive skills that either buffs your stats, raises defences/offenses or give stat bonuses.

Level Name Notes
1 Pray Corpse management
1 Basic_conditioning Gives stat bonuses
10 Harden Damage shield buff
15 Prana-Bindu Overall combat buffs
25 Body_hardening Damage absorbtion
35 Flurry More attacks per round and makes weirding more effective
45 Counters Improved/more counter attacks
45 Mentor Buff stats of other players
50 Literjons/Drink Gives you ability to use spice
60 Dao Buffs Bindu/Healing
60 Pranja Buffs Wisdom and Manipulation
60 Reflexes Buffs Dexterity and combat
75 Hands Buffs Hand-to-hand skill
75 Staves Improves Staffs and Oak skill
75 Whips Buffs Whip skill

Prana

Prana is your base combat tree, it gives attacks and damage abilities. Uses Endurance.

Level Name Cost Type Notes
10 Palmstrike 5E Attack
20 Weirding 25E State Toggle on/off, duration is based on Flurry level.
30 Legsweep ? Attack No helpfile
40 Blitz 80E State Temporary buff to attack, crit and crit damage
50 Injure 110E Debuff Make some of enemys attacks fail each round, minor damage dealt
60 Roundhouse 30E Attack Attack, succeeding with several in a row increases damage
75 Jab 10CP, 150E Attack Use your gom jabbar for massive damage
100 Overwhelm Passive Buffs your prana attacks

Bindu

Bindu is your healing and buff tree. It uses Resiliance

Level Name Cost Type Notes
10 Bandage 10R Command Minor heal, can be used in combat
20 Meditate 0 State Toggle to go into meditation for faster regeneration (including HP)
30 Alleviate 20CP, 30R Command Like bandage, but better, can heal other players
40 Litany 0 Command/State Passive regen (endurance/resilience/consciousness) buff, used as a command it will remove debuffs
50 Restore 60CP, 60R Command Will heal you or another sister for a small amount, but also heal over time
60 Innervate 210CP, 210R Command Great heal, with a smaller secondary heal after a while
75 Enhance 40R Buff Stat buff
100 Gird 50R + 1R/hit State Newly updated by Math: should restock your Fortitude shield
100 Recovery 10R per use Passive Gives a chance to remove half damage taken from an attack, passive bonus to healing

Manipulation

Manipilation is your buff and debuff tree, it uses Consciousness.

Level Name Cost Type Notes
10 Agony Scales Attack Give burst of damage then DoT
20 Blind 0 Debuff Blinds the enemy
30 Exhaust 50C Debuff Lowers QUI stat of enemy over time
40 Rupture Passive Adds DoT attacks
50 Voice 50CP, 50C Attack Gives the voice command, which allows different things depending on Manipulation level
60 Distract 200C Command Forces other to stop fighting
75 Imprint 0 Command/Debuff Keeps the target from attacking you, buffs their stats when you're in the room, debuffs if you're not
100 Prescience Passive Makes you see invisible players/mobs

Literjons

When you get your first literjon (the blue one) you can fill it up with spice at the spice bar in the guild. Once you have unlocked this, you will need to start keeping your spice levels up or your skills will suffer higher chance of failure (amongst other things i'm sure but what they are, i don't know!)

Few useful commands:

  • “fill blue with spice” will fill it up to 100% (must be in the spice bar)
  • “drink blue” will drink some
  • “order spice for blue literjon” will order spice to anywhere, but will cost 1000 solaris and has a small cooldown
  • “ghelp literjons” for literjon entry in game
  • “ghelp drink” for more info on drinking the spice at a specific rate

Your monitor will show you your spice saturation level, be careful about going above 100% because spice comas are real and once it happens you're stuck lying on the floor helpless until it abates.

Badmother's Newbie Advice

Here's a real quick set of tips to make the low-level BG experience less awful. The goal is to maximize your gexp rate as much as possible.

  1. Kill lots of small mobs. At the start the only gexp you get is from pray and attacks (see below). Unlike most other guilds, the gexp from pray does not increase with mob level.
  2. Dual-wield weapons because you get 1 gexp for every attack. Dual wielding gives more attacks.
  3. Prioritize raising Qui above any other stat because you get 1 gexp for every attack. Higher Qui gives more attacks.
  4. Beeline for Prana Level 10 in order to unlock palmstrike. Spam this as often as you can in combat. Train up palmstrike as much as possible to increase the gexp it gives.
  5. Beeline for Manipulation Level 10 in order to unlock agony. Spam this as often as you can in combat. Train up agony as much as possible to increase the gexp it gives.
  6. Beeline for Guild Level 15 in order to unlock Prana-bindu. This is passive, but increases the damage, hence gexp, of palmstrike.

At this point you should be doing OK gexp-wise. Short term goals at this point include maxing body-hardening, palmstrike, agony, and prana-bindu; getting Bindu Level 10 and training bandage; evening out your stats, Wis, Qui, Dex especially; and training mud skills like Hand to Hand, Dodge, and Block.

Medium term goals should include unlocking and training counters (glvl 45), weirding and blitz (plvls 20 and 40), and rupture (mlvl 40). At Guild Level 50 you get to start managing your spice-level.

Here's some thoughts about the four trees (glvl, prana, bindu, manip) of skills.

  • Guild Level Tree: Prajna/reflexes/dao are almost useless and big wastes of gexp. You should pick one of Hands/Whips/Staves and ignore the others. I suggest Hands.
  • Prana Tree: Everything here is good. Use them all and max them all.
  • Bindu Tree: Enhance is the best skill. Use the others if you're getting damaged, I guess. Gird Edit: Math has fixed this skill now and it should restore your Fortitude shield points.
  • Manipulation Tree: Agony, exhaust, voice, and rupture are good. Other skills are trash.

Endgame, your priority of training should be prana > guild level » manipulation. There's very little reason to raise Bindu above 100.

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